September 9, 2022

Victoria: An Empire Under the Sun Review

Victoria is so overwhelming and complex that you might feel as if you’d been hit by a locomotive.

Victoria: Empire Under The Sun/ Revolutions (PC) Game Review

So here’s a personal favourite of mine, Victoria. This is quite simply a proper strategy game. Paradox have been making these types of games for many years (e.g. Europa Universalis and Hearts of Iron) but, to me, this one is the best. It is an economic game at heart but don’t let that put you off because as unlikely as it sounds, building railroads, factories, setting tarrifs and converting “pops” has never been more fun. It is far more in depth than the average strategy game and truly puts the Total War series (which despite how my review might sound I actually like given that I have all their games bar the most recent Empire TW) – at least its strategy element – to shame.

If you love strategy this really is a MUST BUY. The fact that you can take the Papal States or Ecuador or Burma and turn them into the next economic powerhouse is just such a cool thing. The diplomacy has many great options such as swapping techs, territory, claims and setting defensive alliances or alliances which exclude attacking certain countries.

Simply put this is the whole package and whats more there’s a pretty busy online community and great modding potentiality with this game (I know because I’ve actually tried my hand at it). As always, feel free to put down your views on this game or ask questions about it.

System Requirements:
Operating System: Windows 98/2000/ME/XP ;Processor: Pentium III 800 Mhz or Higher ;Video Card: SVGA Video Card ;Hard Drive: 1 GB HD;CD-ROM: 4x or Faster ;RAM: 128 MB RAM ; Recommended;Processor: Pentium III 1.2 Ghz or Higher ;Video Card: 16 MB 3D Video Card ;RAM: 256 MB RAM ;

Victoria Revolutions – Обзор от ЛКИ

Victoria Revolutions – Обзор от ЛКИ

Victoria An Empire Under The Sun & Revolutions | Review

Victoria: An Empire Under the Sun is a grand strategy game by Paradox Entertainment (now known as Paradox Interactive), released in 2003. It covers primarily its namesake the Victorian period (1837-1901) and beyond, specifically 1836-1920 for the main game, and extended until 1936 if the expansion is installed. The game runs on a modified version of the Europa Engine, and the lead game programmer was Johan Andersson. It was later ported to Macintosh by Virtual Programming.

Unlike previous Paradox Games, which either focused on diplomacy or war, Victoria focuses on internal management, covering the industrialization and social/political changes in a country. The game itself gives a lot of importance to the economy of a country, having a complex market system which is described as being one of the best economic simulators ever made. Fans of Paradox’s games have noted this one for being the deepest game Paradox had yet made, making it quite popular with the Paradox fanbase. However, Victoria received largely indifferent reviews on release, averaging only 60.4% on GameRankings. Critics cited reasons such as the game’s steep learning curve and its relatively dated graphics. A sequel, Victoria II was released in August 2010.